Netflix is a streaming service that makes and licenses series, films, live events and games and delivers them worldwide over its own network, for members who pay a monthly fee and the advertisers on its lower-priced plan.
Netflix is a streaming service. Members pay a monthly fee and watch TV series, films, documentaries, stand-up, reality shows and anime on a TV, phone, tablet or computer, whenever they like, with no schedule and no long contract. It also streams live events, such as WWE Raw every week and NFL games on Christmas Day, and offers games included in the membership.
Much of what it streams Netflix makes itself: it commissions and produces series and films in many countries, from Stranger Things and Wednesday to Squid Game, and releases them worldwide on the same day with subtitles and dubbing in many languages. The rest it licenses from other studios.
Netflix is available in almost every country except China and Russia. It delivers its video through Open Connect, its own network of servers placed inside internet providers' networks, and its app runs on almost every TV, console and streaming device. It offers a lower-priced plan with ads, and sells those ads through its own advertising technology. It reports one operating segment.
Who uses it
Households worldwide, from families with kids' profiles to people watching alone on phones, many of them paying for Netflix alongside other streaming services. Advertisers buy time on the ad-supported plan. Producers, writers, actors and studios in many countries make shows and films for it, and partners such as cable companies and mobile carriers bundle it with their own service.
How it makes money
Revenue comes almost entirely from monthly membership fees, set by country and by plan (Standard with ads, Standard, Premium), billed directly or through partners such as cable companies and mobile carriers. Members can cancel at any time, so the fee recurs only as long as the catalogue keeps them. Members sharing outside their household pay a fee per extra member. A growing share comes from advertising on the ad-supported plan, and smaller amounts from licensing its characters for merchandise, games and live experiences.
Source: the company's filing